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Junior Technical Audio Designer
Frankfurt (Onsite) · Hybrid · Permanent Full-time · Hunt: Showdown 1896
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About the role
Python
You'll join our Audio Department as a Junior Technical Audio Designer, working alongside our Senior Technical Audio Designer to drive audio implementation and tooling across our projects.
You'll sit between audio designers, technical designers and programmers, transforming creative ideas into systems that hold up under the demands of a multiplayer shooter.
This is a genuine entry-level position. You don't need shipped credits and you don't need to have built an audio system from scratch. You need to know your way around Wwise, be able to write Python, and want to get very good at this.