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3D Artist
Shanghai, China · On-site · Art - Visual Concepts
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About the role
Adobe Creative SuiteUnity
Visual Concepts China 仟竞软件科技(上海)有限公司
Visual Concepts China Seeks Sr. 3D Character Artist for Game Studio in Shanghai, China Shanghai, China – 2026– Widely regarded as one of the world’s top video game studios, Visual Concepts, a subsidiary of Take-Two Interactive Software, Inc. (TTWO) seeks 3D Character Artist to join its Development Team at its Shanghai-based development studio. Visual Concepts is best known for some of the world’s greatest sports videogames, including the world’s #1-rated and #1-selling basketball franchise, NBA 2K.
岗位职责:
- 根据开发需求及/或概念图,设计、制作高品质、次世代角色模型,(包括但不限于角色本身及相关的服装、 配饰、发型、道具等元素的模型、贴图等)
- 确保模型的表现效果符合原画设计要求,在概念设计到三维化的过程中,具备良好的沟通技巧,提出对细 节的理解,并有能力在细节上进行深入
- 在性能预算内制作高品质的角色相关模型;
- 确保按时,按预期,甚至高于预期质量的交付所分配的任务
- 按照需求,调试优化角色相关的最终效果;
- 根据需要,创建和维护美术制作文档;
- 积极主动地承担职责,管理工作任务;
- 在制作过程中,与整体开发团队配合、协作
What You Will Do:
- Design/Create high-quality character models (including but not limited to the modeling and texturing of characters, clothes, accessories, hairstyles, props or other elements) according to production demands and/or concepts.
- Ensure the character model representation matches with the concept design.
- Communicate well with the team, have deep understanding of details and can go in-depth into details throughout the process from concept design to three-dimensionalizing.
- Create high quality 3D content within performance budget.
- Ensure on time delivery of assigned task at expected or above quality level.
- Optimize the final effect of the character as required.
- Create and maintain art production documentations as required.
- Proactively take responsibilities and ownership, as well as manage work tasks.
- Collaborate and partner with development teams during production.
岗位需求:
- 年以上角色相关的写实风格、次世代手机游戏及/或 3A 主机游戏开发、制作经验;
- 较好的美术功底、绘画经验和能力,及美术相关专业的候选者优先考虑;
- 熟练应用 Maya,Photoshop,Zbrush,Substance Painter,Marvelous Designer 等专业制作软件;
- 熟悉 PBR 制作流程,模型/贴图优化以及开发实践的经验;
- 在角色创建的技术方面有透彻的了解,包括绑定(加分项)/蒙皮,拓扑的清晰度,以及高效的 UV 和贴图 管理能力;
- 具备自主的工作能力,并能够对初级美术提供指导;
- 有 P4 等版本控制软件的使用经验;
- 有使用 Unity、虚幻等游戏引擎的开发经验者优先考虑;
- 注重细节,有条理,有自学能力和自我提升能力
Who Will Be A Great Fit:
- 5+ years of game production experience (character related) in mobile and/or AAA console game development and production.
- Solid art background/experience and proficient in painting, Arts related major will be preferred.
- Proficient in production tools such as Maya, Photoshop, Zbrush, Substance Painter, Marvelous Designer, etc.
- Proficient in PBR methodology and have proven experience in modeling, texturing optimization and real game development.
- Thorough understanding of character creation from technical perspective, including rigging (nice to have) /skinning, topology for articulation, efficient UV & texture management.
- Can work independently and guide junior level artists.
- Working experience in using version control software such as P4 (Perforce).
- Development experience in using game engines such as Unity3D, Unreal, etc. will be preferred.
- Detail oriented, well-organized, and have the ability of self-learning & self-improvement.
注:简历投递时请附上个人作品至邮箱:[email protected] About Visual Concepts A pioneer in video games across multiple generations and the creator of some of the top-rated video game franchises including 2K Sports and the NBA 2K series, Visual Concepts is widely regarded as one of the world's top studios. A subsidiary of Take-Two Interactive Software, Inc. (TTWO), Visual Concepts continues to innovate in gameplay, creativity and technology. With studios in Marin County, California, Shanghai, China and Seoul, South Korea, Visual Concepts is a culture of excellence and passion for building amazing products year after year, and offers top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. Contact information: please email: [email protected]
To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com