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[8XS] Software Engineer – Go
Buenos Aires, Buenos Aires, AR · Remote · Full-time · Software Development
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About the role
GoKafkaGCPCI/CDREST APIsgRPCPostgreSQLRedisDockerKubernetesTerraformDatadogObservabilityScrumQuality Assurance
We are Software Mind, an awesome team of engineers who are ready to ramp up any top-notch company’s projects! Our aim? To always be one step ahead. Become part of a multicultural company in constant growth with an excellent work environment certified by Great Place To Work!
Our client is a global company in the video-game industry whose tools are used by game studios worldwide. You’ll be joining the client’s engineering team to build a new LiveOps plugin platform in Go, Kafka and Google Cloud, letting internal teams extend LiveOps through a strict plugin interface. You will work in a small Scrum team alongside the client’s technical lead.
 
Project length: 6 months, with possible extension
Time zone: UTC+4 (European working hours). Overlap is required. 
 Expectations - the experience you need
- 90% English written and oral (at least B2 level) with excellent communication skills.
- Experience in backend engineering: 3+ years, including 2+ years with Go
- Hands-on experience with Kafka or a similar messaging platform
- Solid knowledge of REST and/or gRPC APIs
- Experience building CI/CD pipelines and working with Docker
- Working knowledge of Google Cloud or another public cloud
- Proficiency with PostgreSQL and Redis
- Must overlap European / UTC+4 working hours 
 
What you will do
- Build Go services for plugin registration, configuration and runtime
- Implement the internal plugin registry and review flow
- Develop Kafka producers and consumers for the central event hub
- Build CI/CD pipelines from development to production
- Add metrics, logs and dashboards, and support production issues
- Create templates and tooling that help teams build plugins
- Write unit and integration tests with QA automation
Nice to have:
- Kubernetes (GKE) and Terraform
- Datadog or similar observability tooling
- Internal platforms, SDKs or developer tooling
- Gaming or LiveOps background