hirq
← All jobs

Joyteractive

Creative Producer (R&D)

Poland Β· Remote Β· FullTime Β· RnD

Apply well, not just fast

Create a free account and upload your resume to get a match score, keyword gaps, a tailored resume, a cover letter and interview prep for this job.

About the role

iOSAndroid
πŸš€ We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles! πŸ” Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US. We’re looking for an experienced Creative Producer to join our R&D team. WHAT ARE THE KEY RESPONSIBILITIES? - Manage the production of marketing creatives for new mobile game concepts at the early R&D stage. - Work directly with Motion Designers and Artists: set tasks, provide references and requirements, review their work, and provide clear, actionable feedback. - Define how gameplay should be presented in creatives based on the game itself, available levels, and the objectives of the marketing test. - Prepare gameplay recordings and select the most representative gameplay moments for creative production. - Review creatives from both a visual and production perspective, including animation, composition, pacing, clarity, and overall execution. - Estimate production complexity and timelines and ensure creatives are delivered on schedule. - Work closely with R&D Producers to understand each game concept, align on the materials needed for the launch, and deliver final creatives for marketing tests. WHAT KIND OF PROFESSIONAL ARE WE LOOKING FOR? - Experience in the gaming industry and a good understanding of game advertising creatives. - Hands-on experience in Motion Design, Creative Production, or a related role. - Strong understanding of the full video creative production cycle β€” from gameplay recording and references to animation, editing, and final delivery. - Ability to independently evaluate the work of Motion Designers and Artists and provide practical feedback without relying on a Motion or Art Lead. - Enough hands-on production expertise to realistically assess task complexity, production timelines, and quality of execution. - Experience working directly with Motion Designers and coordinating their work. - Ability to manage several projects simultaneously, prioritize tasks, and make decisions when deadlines overlap. - Comfortable working in a fast-moving environment and a high level of autonomy. - Strong communication and coordination skills. WILL BE A PLUS - Previous hands-on experience as a Motion Designer or Lead Motion Designer. - Experience working on new game launches, prototypes, or early-stage products. - Experience working in R&D or startup-like game development environments. WHAT ARE THE CONDITIONS AND BONUSES? - 🌴 18 business days of compensated day-offs - 8 paid Personal Days a year + 1 day is added every year - πŸ‘‰ Flexible Public Holidays policy - πŸŽ“ Individual budget for training and growth - β€οΈβ€πŸ©Ή 100% Sick Leave compensation - πŸ’» Payment for wear and tear on equipment while using a personal computer - 🌐 Remote work