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Genesis

Simulation Environment

Bay Area · On-site · FullTime · Engineering & Research

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About the role

RoboticsPythonC++Distributed SystemsMachine LearningA/B Testing
WHAT YOU’LL DO - Build sim-ready digital twin environments for real work assets, scenes, and tasks. - Build a pipeline that can generate simulation environment at scale. - Tune physics, rendering, geometry, robot settings to reduce sim-to-real gap. - Work closely with simulation engine, rendering, asset, AI, and robotics teams to improve realism, coverage, and usefulness of simulation. - Develop pipeline for iterating on simulation environment to boost model performance. WHAT YOU’LL BRING - Strong software engineering skills in Python, C++, or similar language. - Experience building simulation systems, robotics infrastructure, evaluation platforms, or large-scale experimentation tools. - Strong understanding of software architecture, data pipelines, distributed systems, and production engineering practices. - Ability to work across robotics, simulation, ML, and infrastructure teams to turn ambiguous needs into robust systems. BONUS POINTS - Built closed-loop or log-replay evaluation at scale. - Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms. - Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks. - Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.