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FS Studio

Houdini Artist

Argentina · Remote · Contract · Engineering

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About the role

PythonJavaC++UnityUnreal Engine
Houdini Technical Artist with Omniverse Experience  FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.  Responsibilities  - Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.  - Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc - Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects.  - Write clean, efficient, and maintainable code.  - Ensure the quality and performance of the final product.    Requirements  - Procedural modeling and scene generation in Houdini are required.  - Strong knowledge and practical experience in USD workflows are required.  - Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required.  - Familiarity with version control systems is required.  - Nvidia Omniverse experience is preferred.  - Unreal Engine and Unity experience is preferred.  - Blender geometry nodes knowledge is preferred.  - Familiarity with other programming languages such as Java or C++ is a plus.  - Experience with cloud-based services and APIs is a plus.  - The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory.  - Strong communication and problem-solving skills are mandatory.  - Must be able to speak and conduct business in English is mandatory.  - Portfolio of work is mandatory.    This position is open to international candidates.